Bug Report #3
BUG REPORT #3 + CHANGES
Greetings all!
Here are some day-1 hotfixes for version 0.8 of Rose Bullet!
♦ GENERAL
- Fixed typos.
♦ VISUAL
- Visual flair when entering Village facilities.
- Bucket item disappears (fixed)
- Dying to Cora features the wrong splash art (fixed)
♦ GAMEPLAY
- Added a cancel option when selecting Blood vials.
- Kitchen cabinets opening with the lights off (fixed)
- Fireplace spawning several keys (fixed)
- Cancelling attacks with Right-Click caused dagger attacks to happen. (fixed)
♦ GAMEBREAKING
- Blood moon's effect activating in the manor. (fixed)
- Players get stuck when entering the "Water" room. (fixed)
Also, it is important to mention the following CHANGE:
♦ ENDINGS REWORK
Trying out different endings in the current version feels confusing and repetitive.
Endings will not depend on the final dialogue picks in the game and rather vary according to the player's choices throughout the story.
Here are some other features you may look forward to in the FULL RELEASE later this month!
- Checking money, non-hotbar and non-case items.
- Better Status menu
- More Library entries for a better understanding of the game's systems.
- Splash Art and Cutscene gallery.
- Weapon breaking/Repairing.
- Ally turns.
- Wan, Will, and Ax storyline content.
- Remaining Dream Sequences.
- Bless and Boon effects.
===================
Thank you for keeping up with these posts and supporting the project!
0.9 should be out sometime next weekend!
Files
Get Rose Bullet V.0.9.8 [EARLY-ACCESS]
Rose Bullet V.0.9.8 [EARLY-ACCESS]
[Game] The hunter is awake. He must prepare, set off, and kill the count.
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- DevLog #5 - 0.9.5 Update + Bugfix + Steam Release!Nov 26, 2023
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